Projects

Projects

No Solid Ground, 2013
A 3D competitive multiplayer game where players try to avoid falling from the quickly collapsing structure into the lava below. Don't stand still for too long.
Partisan Politics, 2010
Glorious Trainwrecks Pirate Kart 2, Original score by Parris Khachi
This game does not claim to be anything other than Survival Horror.
MENAlab, 2010
An intensive five-day interdisciplinary laboratory with the theme DESIGNING CHANGE. Aspects of art, design urban planning, architecture and technology were used to address topics of culture and social change in Dubai. Working with the nonprofit organization TASMENA both remotely and onsite during the conference, I was responsible for site development, media production, and technical coordination.
Borders, Boundaries & Liminal Spaces, 2007
New Media Consortium Island, Second Life, Hosted by Ars Virta
Gamne the System Panel Chair
Cadre Salons, 2007
A series of speaker talkes co-hosted by Ars Virtua Center for New Media and the CADRE Laboratory.
Audio-visual tech
_switch, 2002-2006
One of the longest running online publications focusing on new media.
Editor / Developer
Infinitree, 2005
A self iterating process written in Python/openGL, exemplifying pattern formations in nature.
Dungeon Invaders, 2004
A cross-genre franken-game made in C++ and OpenGL. Collaboration: Elton Sanchez
John Bruneau Interviews Cory Arcangel, 2004
I interviewed Cory Arcangel for issue 19 of _switch Journal for New Media. The mockup ended up garnering a lot of traffic so I'm still hosting it.
[...disembodiment], 2004
A technological experiment in the extraction of one's perception from one's own physical body and placing it in another.
Downtown Storefront, 2004
The once abandoned storefronts along First Street in downtown San Jose have been repurposed with networked data art to create a bustling interactive thoroughfare.
SV Golf Classic, 2004
An urban golf course created from silicon landmarks.
Biospheria, 2001
An environmental opera spanning multiple sites across the UCSD campus.
Crew and Audio-visual tech.
Cye, 2000
I helped create a "voice" for a personal robot. Collaboration Joe Walsh, Marc Böhlen

John Bruneau 2013