Red White & Blue

A game about bipartisan community building and obstructing ICE.

Red White & Blue is a twin-stick action puzzle game with Atari-era aesthetics. It hints at a political narrative with an intentionally abstract design.

Gameplay



Welcome to a society of squares. You play as two squares (Red and Blue) that are working to ease tensions between their tribes. Along the way you will encounter White squares that are attacking and capturing any squares that they believe don’t belong. Be careful, challenging the white squares has made you a target as well.

The Red and Blue squares you meet may be hostile at first but squares of the same color listen to each other. Talk to the squares in your tribe and they will join you. Use your party to obstruct the White squares and help your new friends to safety.

One player controls both characters. You may also split the controls with a friend and try to coordinate with one another. This game is best played with a dual stick controller but WASD and Arrow Keys on the keyboard will work as well. Each stick on the gamepad controls one person. Each square has 3 hits, but White will kill you immediately. If one of your players dies the game is over. Press the main gamepad buttons, or spacebar to start. Esc key to quit.

Music



The Soundtrack for Red White and Blue was created by Jimmy Q. He retains ownership of it, and it can not be reused without his express consent. If you like what you hear, you can support his music and download the soundtrack on his bandcamp page.

Exhibitions



Red White and Blue was exhibited in Games About Protest at Babycastles Gallery in Manhattan, New York. The show was curated by Ben Johnson and ran September through October of 2018.

Development



Red White and Blue was originally made for the 2017 Resist Jam. I have continued development in my spare time and am currently working on an iOS port. Please comment if you hit bugs or have issues.

Play the Game



John Bruneau 2018