John Bruneau

Artist, Educator, Curator, Coder.
Contact: bruneauj [at] newschool [dot] edu
Resume (pdf), Full CV (pdf)

Teaching: Game Design at Parsons School of Design - The New School
Playing: Catan, Celeste, Killer Queen, Zork
Reading: Introduction to Game Design, Prototyping, and Development
Hacking: ARKit 2, Blinks

Babycastles Variety Hour Interview

5 Dec, 2016 9:00 pm

Zarvot Game Launch Party!

16 Oct 2018, 7:44 pm

After four years of development, Zarvot is finally coming out on Nintendo Switch on 10/18! And we’re throwing a party! Come hang out and celebrate a game about cubes.

RSVP HERE

Since Zarvot’s humble beginnings in New York to its grand international debut on the Nintendo Switch, Snowhydra Games has been a major part of the Playcrafting community. Creator Sam Eng is our original Unity instructor, having trained many developers in the community to make games of their own. Join us in celebrating the game’s release!

Cube-based food, drinks, and themed treats will be served. Look forward to square cookies, juice boxes, and other boxy treats! Get a free Zarvot swag bag and discounts on merch if you show up with the game on your Nintendo Switch! Friends of friends are welcome, especially if they have a Switch. If you know someone with a Switch, drag them over!

SEE WHAT ALL THE FUSS IS ABOUT!
Watch the Zarvot trailer here!

FEATURING MUSIC FROM THE GAME:
Wizard Farm Music
Lazerwolph
John Fio

EVENT SPONSOR
Babycastles Gallery is sponsoring this event. Please donate here if you can!

NES Accurate 8-bit Bowsette. Possible addition to 127BPM. We’ll...

16 Oct 2018, 7:37 pm


NES Accurate 8-bit Bowsette. Possible addition to 127BPM. We’ll see.

Red White and Blue in Games About Protest

12 Oct 2018, 2:31 am

Red White and Blue, my abstract Atari style twin stick game about bipartisan community building and obstructing ICE, is part of the amazing Games About Protest exhibition at Babycastles. The closing event is this Saturday, 10/13, at 7pm.

Facebook Event Page

Free Tickets 

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Games About Protest started by accident in 2012 during pre-production for the game 1979 Revolution: Black Friday. What was supposed to be a quick look into other games that had tackled the subject of protest turned into a years’ long hunt for games that were often obscure and out of print. The games in the show stretch back over a hundred years, and all of them are informed by the developers’ own lived experience with political protest and social upheaval. These games show more than a century of designers attempting to use game mechanics to capture the truth about what happens when ordinary civilians meet in conflict with the State. They stand as a jumping off point for a new wave of modern game designers looking to capture the struggle of our current political moment.

:: NON-DIGITAL GAMES ::
<> Suffragetto
<> Up Against The Wall, Motherfucker!
<> Chicago-Chicago!
<> Bloc By Bloc
<> Rise Up
<> Winterhorn (LARP)

:: DIGITAL GAMES ::
<> 1979 Revolution: Black Friday
<> RIOT: Civil Unrest
<> Red White and Blue

:: RULEBOOKS ::
<> By Will Alone
<> Civil Disorder
<> B'hoys!
<> Riot: Revolting People From Watt Tyler To Watts

Curated by Ben Johnson 
Poster by Sophia Foster-Dimino

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John Bruneau 2018